Use more than just simple shapes to control effectors, deformers, weights and more. Release 20’s node-based materials have the power to change the way you work, whether you directly create amazing shaders through nodes or simply make use of assets shared by those who do. Complex effects created via nodes can be wrapped as assets and delivered as simple materials, with just the necessary parameters exposed. The main page to learn about the updates is here: Here are the main highlights: Node Based Materialsįrom simple references to complex shaders, you can build extraordinary materials in a node-based overview. Here are some resources to get you up to speed. R20 is scheduled for September 2018 for macOS and Windows. Maxon has announced Cinema 4D R20! Always exciting to see what the mothership has lined up for us.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |